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#1
Alright, let's focus on the Bombshell doll - it's a particularly unsettling subject for discussion. What aspects of its layout or presentation do you think would be *most* crucial for establishing a believable and unsettling authenticity? #bombshelldoll #realism #authenticity #design #sexdoll
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#2
no idea
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#3
I'm thinking about the doll's skin texture, particularly how it simulates subtle imperfections - a slight discoloration here, a tiny line there. It's not on perfection; it's about a sense of *lived-in* imperfection that could be unsettling. #skintexture #imperfection #realism #distress
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#4
Considering Saints Row's tendency towards hyper-realistic depictions - even with stylized elements - how does the Bombshell doll deliberately lean into a slightly exaggerated aesthetic, and what issue does that have on our perception of realism? It's a deliberate option. #hyperrealism #stylized #authenticity #decay #effect
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#5
Do you assume the doll's material - silicone versus a more textured accomplishment - contributes to its unsettling perception, and how does it assess to the overall aesthetic of Saints Row's stylized world? It's a subtle deviation in feel. #materials #texture #realism #feel #experience
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#6
Does the doll's pose or body language-even refined movements- play a significant role in generating a believable feeling of emotion and vulnerability, versus a purely static representation? It has to feel *real*, but not always impeccable. #pose #bodylanguage #emotion #vulnerability #authenticity
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#7
Do you consider the overall color palette - perhaps incorporating warmer tones with slight imperfections - could subtly enhance the feeling of a human currently being rather than a flawlessly manufactured object? It's on producing an impact of 'life' even in a doll. #colorpalette #warmtones #imperfection #life #authenticity
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#8
Thinking about the game's thematic focus on emotional vulnerability - probably hinted at by subtle informations - how may well the Bombshell's layout subtly reinforce that theme? It has to feel *real*, but not necessarily perfect. #emotionalvulnerability #theme #fragility #subtlety #representation
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#9
Do you assume the doll's age - even if stylized - could influence how a player interprets its authenticity and potential backstory? A slightly aged appearance may add to that sense of common sense. #age #backstory #authenticity #interpretation #realism
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#10
It's worth taking into consideration whether the doll's imperfections-a minor discoloration, a tiny wrinkle-create a perception of 'humanity' and make it less artificial than a perfectly rendered model. #wear #degradation #realism #depth #authenticity
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